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CASUALGAMES

The Vine
Casual Games Identity
Source: suttree.com

Proposing a single-sign-on for Casual games

Beep, beep, beep, beeeep at Suttree - Real Artists Ship
Source: suttree.com

How the Xbox360 and LiveArcade could signal the end for the current Casual Games business model, specifically try-before-you-buy.

Casual Game Review: New Star Soccer 3
Source: suttree.com

Casual Game Review: New Star Soccer 3

Casual Games =~ Social Software
Source: suttree.com

A look at the similarities between web 2.0, social software websites like digg.com and browser based, passive gaming websites like travian.com

/usr/bin/playsh
Source: suttree.com

Playsh, twisted and web game programming.

Casual Gaming, Passive Gaming
Source: suttree.com

How browser-based, online web games can become immersive if they work passively, fitting themselves into your daily routine.

Casual Game MMOs
Source: suttree.com

The casual games industry is full of clones but are we about to see a similar clone problem spreading to the MMO space?

Casual Games and Flash on the Sony PSP
Source: suttree.com

Sony recently annouced that the PSP will be patched to support Flash games. Now the PSP looks set to become the first truly portable casual gaming platform.

Game Darwinism, Spore
Source: suttree.com

Thoughts about the way games like Spore can learn from web 2.0 community building for a more engaging breed of gameplay.

Casuality Amsterdam
Source: suttree.com

Further notes from the recent Casualities conference in Amsterdam.

casualities
Source: suttree.com

Notes from the recent Casualities conference in Amsterdam.

The value of Casual Games at Suttree, Elixir for Immortal Baboon
Source: suttree.com

How innovative casual games are targetting the long tail of gamers

Casual Gamers, what do they look like?
Source: suttree.com

A brief discussion on what casual gamers look like, not what demographics they make up.

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