Lively vs Second LifeSource: livemint.com
With the launch of Google's Lively, the fully immersible virtual world becomes a mainstream experience, though Second Life got there first. Lively's a whole new level of networking—an interactive, 3D meshing of 'real life' with your virtual presence.
Virtual world cracks down on cowboy banksSource: The Sydney Morning Herald
There's a banking meltdown in Second Life, too.
It seems even this escapist virtual world whose inhabitants fly around and dress up as angels or animals can't escape the global financial crisis.
HBO Buys Second Life Documentary for 'Six-Figure Sum'Source: dmwmedia.com
While you might have grown tired of news about what goes on in Second Life, this is one worth noting: HBO has purchased the North American television rights for "My Second Life: The video diaries of Molotov Alta" and decided to submit it for an Oscar in the Animated Short Subject …
Second Life Rolls Out ID VerificationSource: news.digitaltrends.com
The virtual world Second Life has announced it will implement a "voluntary" identity verification system, lifting the often-thin veil of anonymity in its online environment.
Money Trouble in Second LifeSource: EW.com
There's a long line of avatars waiting to use the automatic-teller machines for Ginko Financial, a virtual bank in the online game Second Life. For more than a week, account holders have been demanding their money back in what some folks are calling a bank run.
Second Life shuts down casinosSource: theinquirer.net
LINDEN LAB, hallowed creator of the Second Life virtual world, has announced that all in-world casinos and miscellaneous gambling joints are herewith to be shut down.
Second Life Not Immune to BullyingSource: PC World
Not even the virtual world is safe anymore. Researchers from the University of Nottingham have discovered in a recent study on cyber-bullying that griefing may have negative consequences for users in both Second Life and the real world.
Exploring the virtues of virtual worldSource: The Denver Post
Sears, Dell, Circuit City and others now reside in Second Life, where users participate in a thriving online economy.
Pablo Romero, a tenor with the Loveland Opera Company, manages his own concert venue on the side.
A second income on Second LifeSource: Christian Science Monitor
"Blaze Columbia" is, by any measure, doing well with his line of designer clothing. He's on track to generate more than $100,000 in annual profits, barely a year after launching his business. And that's in addition to a first career as a professional photographer.
Starting a Second Life BusinessSource: msnbc.com
A million dollars of virtual loot. It's a concept that's difficult to wrap your head around, but in November, that's exactly what virtual real-estate developer Anshe Chung accomplished in the 3D virtual world Second Life, in which users live "second" lives as avatars.
Second Life gets ready for big upgradeSource: itwire.com.au
Linden Labs are hard at work on making Second Life a more realistic environment, with voice communication capabilities, better commerce for merchants and more.
Philip Rosedale: The Man Behind Second LifeSource: US News & World Report
There is little about virtual worlds that is solid. Granted, life in an online fantasy like Second Life is supposed to be ephemeral, no more concrete than the electrons that make a computer screen come to life.
Second Life: Embracing the Inevitable - Open SourceSource: Diabetes News from dLife.com
In 1993, NCSA released their liberally licensed, but proprietary, Mosaic 2.0 browser with support for inline images arguably heralding the start of the web as we know it today.

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Website Load is a Balancing Act NowSource: Diabetes News from dLife.com
When I started doing operational work, we only had 2 webservers, and that was more than plenty. They had been fairly well configured, performance-wise; most of the time, they just sat idle, actually.
I'll See Your Million… and Raise You a MillionSource: Diabetes News from dLife.com
Second Life now has more than Two Million Residents, as evidenced by the "Total Residents" statistic on the front page. You know what they say, "the first million is the hardest." We hit 1 million somewhere in Oct, and just two months later, here we are looking at 2.
Second Life Attacked by Grey GooSource: Diabetes News from dLife.com
At 2:46 CST today, the game Second Life was hit by a massive attack by a rogue programmer. Spinning gold rings began to appear in the air and on the ground, and as users interacted with them they began to chase and replicate.
The dingo stole my avatarSource: Rough Type: Nicholas Carr's Blog
Nicholas Carr discusses the Second Life CopyBot replicator scandal, and some of it's possible repercussions on in the Second Life universe.