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A Bridge between Virtual Worlds: Second Life's new program links virtual environments
Source: Technology Review

The first steps to developing virtual-world interoperability are now being tested between Second Life and other independent virtual worlds, thanks to the launch of Linden Lab's Open Grid Beta, a program designed for developers to test new functionality.

Lively vs Second Life
Source: livemint.com

With the launch of Google's Lively, the fully immersible virtual world becomes a mainstream experience, though Second Life got there first. Lively's a whole new level of networking—an interactive, 3D meshing of 'real life' with your virtual presence.

Mutilated Furries, Flying Phalluses: Put the Blame on Griefers, the Sociopaths of the Virtual World
Source: Wired News

The Albion Park section of Second Life is generally a quiet place, a haven of whispering fir trees and babbling brooks set aside for those who "need to be alone to think, or want to chat privately." But shortly after 5 pm Eastern time on November 16, an avatar appeared in the 3-D …

Virtual world cracks down on cowboy banks
Source: The Sydney Morning Herald

There's a banking meltdown in Second Life, too. It seems even this escapist virtual world whose inhabitants fly around and dress up as angels or animals can't escape the global financial crisis.

HBO Buys Second Life Documentary for 'Six-Figure Sum'
Source: dmwmedia.com

While you might have grown tired of news about what goes on in Second Life, this is one worth noting: HBO has purchased the North American television rights for "My Second Life: The video diaries of Molotov Alta" and decided to submit it for an Oscar in the Animated Short Subject …

Second Life Rolls Out ID Verification
Source: news.digitaltrends.com

The virtual world Second Life has announced it will implement a "voluntary" identity verification system, lifting the often-thin veil of anonymity in its online environment.

Money Trouble in Second Life
Source: EW.com

There's a long line of avatars waiting to use the automatic-teller machines for Ginko Financial, a virtual bank in the online game Second Life. For more than a week, account holders have been demanding their money back in what some folks are calling a bank run.

Second Life shuts down casinos
Source: theinquirer.net

LINDEN LAB, hallowed creator of the Second Life virtual world, has announced that all in-world casinos and miscellaneous gambling joints are herewith to be shut down.

Second Life Not Immune to Bullying
Source: PC World

Not even the virtual world is safe anymore. Researchers from the University of Nottingham have discovered in a recent study on cyber-bullying that griefing may have negative consequences for users in both Second Life and the real world.

FBI Joins Second Life: The Law is on the Rise in Second Life - Associated Content
Source: Associated Content

Lawyers, The FBI, and The State Bar Association are the next organizations to join Second Life residents

Exploring the virtues of virtual world
Source: The Denver Post

Sears, Dell, Circuit City and others now reside in Second Life, where users participate in a thriving online economy. Pablo Romero, a tenor with the Loveland Opera Company, manages his own concert venue on the side.

Why tech leaders think Second Life could be a gold mine
Source: CNN

Fortune's David Kirkpatrick reports on why IBM's Sam Palmisano and other tech leaders think Second Life could be a gold mine.

A second income on Second Life
Source: Christian Science Monitor

"Blaze Columbia" is, by any measure, doing well with his line of designer clothing. He's on track to generate more than $100,000 in annual profits, barely a year after launching his business. And that's in addition to a first career as a professional photographer.

Starting a Second Life Business
Source: msnbc.com

A million dollars of virtual loot. It's a concept that's difficult to wrap your head around, but in November, that's exactly what virtual real-estate developer Anshe Chung accomplished in the 3D virtual world Second Life, in which users live "second" lives as avatars.

Second Life gets ready for big upgrade
Source: itwire.com.au

Linden Labs are hard at work on making Second Life a more realistic environment, with voice communication capabilities, better commerce for merchants and more.

Can Congress Tell a Virtual World from the Real One?
Source: heartland.org

Some say online virtual reality operations like "Second Life" have attained the stage of evolution that blogging and the Internet itself occupied several years ago.

Philip Rosedale: The Man Behind Second Life
Source: US News & World Report

There is little about virtual worlds that is solid. Granted, life in an online fantasy like Second Life is supposed to be ephemeral, no more concrete than the electrons that make a computer screen come to life.

Second Life: Embracing the Inevitable - Open Source
Source: Diabetes News from dLife.com

In 1993, NCSA released their liberally licensed, but proprietary, Mosaic 2.0 browser with support for inline images arguably heralding the start of the web as we know it today.

THE AVATAR HAS NO CLOTHES: IBM marketer questions Second Life
Source: Valleywag

Ah, Clay Shirky's relentless exposure of the hype around Second Life, in these pages, seems finally to be shaking the clueless confidence that corporate marketers have had in the virtual world.

Website Load is a Balancing Act Now
Source: Diabetes News from dLife.com

When I started doing operational work, we only had 2 webservers, and that was more than plenty. They had been fairly well configured, performance-wise; most of the time, they just sat idle, actually.

I'll See Your Million… and Raise You a Million
Source: Diabetes News from dLife.com

Second Life now has more than Two Million Residents, as evidenced by the "Total Residents" statistic on the front page. You know what they say, "the first million is the hardest." We hit 1 million somewhere in Oct, and just two months later, here we are looking at 2.

Second Life Attacked by Grey Goo
Source: Diabetes News from dLife.com

At 2:46 CST today, the game Second Life was hit by a massive attack by a rogue programmer. Spinning gold rings began to appear in the air and on the ground, and as users interacted with them they began to chase and replicate.

The dingo stole my avatar
Source: Rough Type: Nicholas Carr's Blog

Nicholas Carr discusses the Second Life CopyBot replicator scandal, and some of it's possible repercussions on in the Second Life universe.

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