Add To Watchlist

WILL-WRIGHT

The Wire

Will Wright to leave Electronic Arts

Will Wright, the video game designer behind such hits as "The Sims" and "Spore," is leaving game publisher Electronic Arts Inc. after 12 years.

'Spore' turns evolution into an adventure

Will Wright is one of just a handful of celebrities in the world of computer game design. Like his contemporaries Shigeru Miyamoto (the Mario series) and Sid Meier ("Civilization"), he has a level of prestige similar to, say, Steven Spielberg or Martin Scorsese in Hollywood.

'Spore' designer spills on explicit creatures

Will Wright is not offended by the explicit monsters some folks have created using his evolution simulator, no matter which private parts they may resemble. In fact, Wright said he's been impressed with the indecent beasts spawned by a slimmed-down edition of "Spore," his much-anticipated but difficult-to-describe game.

The Vine
The Creation Simulation
Source: seedmagazine.com

Why does a blockbuster video game that embraces biological evolution resemble intelligent design?

What do you think of Will Wright's list of top 5 games?
Source: msnbc.com

Will Wright is one of the most influential game designers in the history of the biz. So what does the maker of "Spore" and "The Sims" like to play when he's not busy creating new games?

David and Goliath: Gamers Strike Back

So unless you have been living in cave for the past few years you know that Will Wright's long-awaited would-be magnum opus, Spore, was released yesterday.

Gamers fight back against lackluster Spore gameplay, bad DRM
Source: Ars Technica

Spore, after more than 10 years of development time, is finally available for the PC and Mac. The game comes from the mind of the talented Will Wright, the man who gave us The Sims and the original SimCity titles.

Intelligently designed? Ars reviews Spore
Source: Ars Technica

With Spore, Will Wright intends to make you an Intergalactic Galactic ruler who begins life as a bottom-feeding primordial soup dweller.

IGN: Spore Review
Source: pc.ign.com

There's a strong case to be made that Maxis excels at making software toys rather than games. And there's a not so insignificant difference there, because a toy is something that you tinker with, whereas a game is something with a narrative, goals, or a way to win.

EA's 'Spore' a week from being finished
Source: CNET.com

After more than three years of anticipation, Spore is almost finished.

SimCity Source Code Released Into The Wild
Source: ASP.NET News

This past holiday (I've been bugging him since November about it) my good friend Don Hopkins got a lot of work done on the finishing touches on releasing the original SimCity source code under the GNU General Public Library (GPL).

The X PRIZE Foundation Elects Author Arianna Huffington and Game Developer Will Wright to Board of Trustees
Source: XPrize.org

SANTA MONICA, Calif., November 15, 2007 – The X PRIZE Foundation announced today two new board members: Arianna Huffington and Will Wright.

EA Donates SimCity To One Laptop Per Child Project
Source: gamasutra.com

Electronic Arts will donate the original SimCity city-building game to each computer in the non-profit One Laptop Per Child humanitarian initiative, which designs, manufactures and distributes inexpensive laptops to children around the world with the goal of giving every child in …

Will Wright, Confirms Spore for the Nintendo Wii
Source: Guardian Unlimited

We're doing Spore on the Wii, and we did MySims. It takes signifcant re-thinking to work out how you're going to do it. PS3 and Xbox 360 are similar enough that you can basically use the same system for both.

Video games do no harm to children, insists Sims creator
Source: Guardian Unlimited

One of the video games industry's most respected figures has called for an end to the debate over whether the games are harmful to children.

Will Wright: Spore 6 Months Away
Source: computerandvideogames.com

Games are never finished until they're finished. We hear this spoken many times over and over again, but Will Wright is sticking it to that mantra and stating that Spore is roughly 6 months away from being be completed. We can hope, but we'll just have to wait and see...

Bush Getting Impatient With Playing SimCountry

President Bush is facing growing unpopularity with the virtual citizens of his game of SimCountry. Despite repeatedly trying to appease public opinion, the President faces fresh outrage in the face of a series of dramatic road failures in the Simmeapolis-St.

Spore Not Delayed Again Afterall!
Source:

A happy day for gamers everywhere.

Spore Delayed Indefinately
Source: totalgamerzone.com

EA states that Spore will be pushed back to fiscal 09

No Spore Until 2009?
Source:

Will Wright's Spore may be pushed back to 2009. It is a creature/civilization simulator, the delay will be a disappointment to many.

No Spore In 2007?
Source: evilavatar.com

During Electronic Arts' financial conference call today, company execs stated that they will not be including the highly anticipated PC game Spore in their 2008 fiscal year plans.

GDC 2007: Intriguing videos of Will Wright's "Spore"
Source: Total Spore

Neat demos highlight the assorted stages of life beginning with the tiniest organism swimming in a tidepool to life ending with UFO armadas bent on interplanetary war. Lots of cool insight into creature and environment design, too.

How To Read George Lucas' Mind
Source: Associated Content

It doesn't take a psychology degree to figure out a few things about Star Wars creator, George Lucas. All it takes is a DVD player and the six Star Wars movies.

Will Wright and Brian Eno on Generative Systems
Source: fora.tv

Will Wright (game designer) and Brian Eno (musician) discuss generative systems and their application to game design and music, including that of Spore, Wright's latest project.

D.I.C.E. 07: Spore is not all Wright
Source: Gamespot

LAS VEGAS--Conceptualizing a complicated game is simple. Just ask Maxis' Will Wright. The mind behind the upcoming PC game Spore has oodles of ideas on how to make a game deep, layered, and complex. However, translating those ideas into actual gameplay is a whole other task.

Looking forward to the next level
Source: The Economist

EVEN people who do not play video games themselves will probably have noticed that the latest round of the industry's three-way fight—between Sony, Microsoft and Nintendo—is now under way in earnest.

Will Wright, iNiS Dude Talk Up DICE 07
Source: Kotaku

Spore man and media darling Will Wright will be one of the speakers at next week's DICE Summit in Henderson, Nevada.

Brave New Universe: Simulating Evolution in a Computer Game
Source: SPIEGEL ONLINE

Will Wright, the inventor of the bestselling computer games SimCity and The Sims, is working on a game unlike anything virtual-reality aficionados have seen before -- a simulation of nothing less than the history of life on earth, from the first single-cell organism to space trav …

This area needs news. Click here to seed the vine